Learn how user-centered design can be applied in areas such as Internet of Things, creative apps, museum installations, educational technology, and immersive business. As remote working increases in global software engineering and other industries, gain valuable experience of working co-creative contexts remotely. You’ll learn to evaluate which tools and methods work best for effective team co-creation.
On Falmouth Flexible’s MA User Experience Design, you’ll also:
- Design and implement interfaces for digital real-time interactive systems
- Apply the principles of design and creativity to improve user experiences
- Learn to use different platforms for experience design and adapt to their technical constraints
- Learn to apply primary and secondary research methods drawn from human-computer interaction and the broader computing literature
- Learn to use methods from experimental psychology and data science to better understand how people engage with digital products and services
- Explore how to innovate as a user experience designer
- Practice interaction design across a range of application domains, including cybersecurity
- Keep and control the IP of any interfaces you produce
This course is for anyone who is excited by the opportunities presented by technology and who wants to carry out practice-based research to create thoughtful and engaging user experiences.
- Career options following this MA could include:
- UI/UX designer
- UX strategist
- Interaction designer
- Digital artist/designer
- Technologist
- Exhibition/installation designer
- Research developer
- Design researcher
- Human-Computer Interaction (HCI) researcher
- Product designer/entrepreneur
- Usability researcher
- Immersive artist
- Web designer/developer
- App developer
- Full-Stack web developer
- Game developer
With Falmouth Flexible, you access your course content, interactions with other students and tutors, and learning resources, through Canvas, an easy-to-use online platform. You can access the course wherever you are in the world, and you can stop, pause and rewind lectures whenever you want.
Learning activities
Engaging learning activities will help you apply theory to practice. They could include:
- Concise online presentations to introduce key concepts
- Small group and class discussions and crits to facilitate interaction and dialogue
- Online critiques to test assumptions, ideas and to receive feedback from peers and tutors
- Individual and group tutorials throughout the course
- Independent study
- Self-evaluation and peer feedback
All modules are project-based with assessments which are designed to consolidate and test your ability to generate and appraise games.
Assessments are 100% coursework, submitted within the online virtual learning environment, and designed to reflect professional practice.
They could include:
- Projects
- Portfolios
- Pitches
- Papers
The assessment methods allow the course team to offer you tailored guidance alongside advice on how you can progress your knowledge and skills in key areas. They will identify your strengths and weaknesses as an individual and discuss them with you throughout your time on the course. Beyond just feedback, however, regular tutorials, peer and group critique, as well as engagement in a culture of mutual support, will help you develop on an ongoing basis.
Enrollment Cycles
- January 2024
- May 2024
- September 2024