Analyse the principles of the creative process, from ideation and design through to delivery and dissemination. Explore business models used by indie games studios to see how you could start up your own. If you already have a business idea, get it off the ground with help from a mentor.
The course is part of Falmouth’s Games Academy, one of the largest dedicated game development studio spaces of any UK university. In 2020 it was featured in The Princeton Review as one of the top 50 games schools in the world. The Academy is full of people working in all aspects of the games industry, creating real games and digital products every day. We primarily use Unity as our game engine, but have expertise that spans a wide range of tools.
As an MA Indie Game Development student, you'll benefit from our 'doing it for real' approach. On Falmouth Flexible’s MA Indie Game Development, you’ll:
- Design and implement digital and non-digital games
- Apply the principles of design and creativity to generate fun and playful experiences
- Learn to use industry-standard platforms for making games and adapt to their technical constraints
- Apply primary and secondary research methods drawn from game studies and the broader design science literature
- Use methods from business and analytics to better understand how people engage with games and game companies
- Adopt both technical and arts perspectives as part of a design thinking process to deliver novel games
- Collaborate across disciplinary boundaries, an increasingly important skill in the games industry
- Practice game design across a range of application domains, including gamification and serious games
- Keep and control the Intellectual Property (IP) of any games you produce
This course is for anyone who wants to bring their creative and artistic skills, and aspirations to indie game development. If you want to launch your own small business which will produce and sell indie games, our Indie Game Start-Up and Major Project modules will help you innovate and develop your business idea, with mentoring made available to support you.
However, the critical thinking and research skills you learn on the course are also applicable to a range of careers, including:
- Indie games
- Game design
- Digital art
- Creative technology
- Immersive art
Falmouth University has a track record of success in indie game publishing:
- Get Packed by Moonshine Studio
- Soria by Polargryph
- SAI by Studio Mutiny
- Roboats by Animal Puree
- Kick Your Astronaut by SquirrelSoft
- Karate Krab by Liquid Sapling
How you'll learn
With Falmouth Flexible, you access your course content, interactions with other students and tutors, and learning resources, through Canvas, an easy-to-use online platform.
You can access the course wherever you are in the world, and you can stop, pause and rewind lectures whenever you want.
Engaging learning activities will help you apply theory to practice. They could include:
- Concise online presentations to introduce key concepts
- Small group and class discussions and crits to facilitate interaction and dialogue
- Online critiques to test assumptions, ideas and to receive feedback from peers and tutors
- Individual and group tutorials throughout the course
- Independent study
- Self-evaluation and peer feedback
All modules are project-based with assessments which are designed to consolidate and test your ability to generate and appraise games.
Assessments are 100% coursework, submitted within the online virtual learning environment, and designed to reflect professional practice.
They could include:
- October 2023
- January 2024
- May 2024