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BSc in Computer Science (Digital Media and Games)

Brunel University London, United Kingdom

bsc-in-computer-science-digital-media-and-games

Next enrollment cycle

September 2023

See all cycles

First Year Course Fee

USD 24,489

Course Accredited By

CITP

  • 3 Years
  • On Campus
  • Undergraduate
  • Degree
Digital media and gaming applications are at the cutting edge of user experience technology. The Computer Science (Digital Media and Games) BSc is a flexible course that provides graduates with the knowledge and skills to design creatively and commercially.
  • This specialist degree course will help you understand the nature, diversity and limitations of software artefacts (programs) targeted at the entertainment market and apply your skills to implement and develop your own.
  • In addition, you’ll acquire in-depth knowledge of algorithms, design, programming and testing techniques. By the end of the course, you’ll have confidence in your knowledge of common system and network architectures and system development approaches, requirements capture, design methods, models, tools, and techniques.
  • You’ll become well-versed in implementing and testing systems and software maintenance. Key to this course is cultivating a reflective approach to project management issues arising from team-based software development.
  • All our degrees emphasise acquiring knowledge and skills to develop your new understanding creatively and professionally. Although this is an academic degree, the course balances theory with real-world practice in information and computer management.
  • Our course is designed for flexibility, so if you’re not sure which route you want to go, you can select modules and specialise gradually during your time with us. You can transfer between Computer Science and Business Computing up to the start of Level 2, then, should you wish, to choose a specialism up to the start of Level 3.
  • We know that when you graduate, you’ll be working on large projects. That’s why one third of each year of our programmes is project-based. On Levels 1 and 2, you’ll build a software solution in a team, and in your final year you’ll carry out an individual project. You’ll also have the opportunity to showcase your projects at the annual Made in Brunel (Software Innovation) event, with awards presented by the likes of Cisco, Sky and Xerox.
  • As part of your degree course, you’ll have the chance to take a year-long work placement between your second year and third year. We’ll support you in finding that all-important paid professional experience, in the UK or abroad. The feedback we’ve received is that those who have taken a placement are much more likely to find a job for which their degree was a formal requirement as it gives you a competitive advantage. Recent graduates have gone on to work for well-known names such as Accenture, Toshiba, Microsoft, British Airways, O2, and Barclays.
  • Our programmes are accredited by the British Computer Society, the Chartered Institute for IT, for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional (CITP), and on behalf of the Engineering Council, for the purposes of fully meeting the academic requirement for Incorporated Engineer (IEng) and partially meeting the academic requirement for a Chartered Engineer (CEng). 
  • The accreditation also allows you to apply for professional membership of the BCS after you have successfully completed your degree.
  • The department has been awarded an Athena SWAN Bronze, recognising our dedication to the advancement of gender equality in STEM subjects. We now have an ongoing three-year action plan to further implement strategies and improve our practices. As part of this endeavour, Brunel’s Women in Engineering and Computing mentoring scheme provides our female students with invaluable help and support from the industry.

Enrollment Cycles

  • September 2023

UK entry requirements

  • GCE A-level BBB.
  • BTEC Level 3 Extended Diploma DDM in Information Technology, Computer Science or Computing.
  • BTEC Level 3 Diploma DM in Information Technology, Computer Science, Computing, Electronic/Electrical Engineering, Engineering, Manufacturing Engineering, Mechanical Engineering with an A-level at grade B.
  • BTEC Level 3 Subsidiary Diploma D with A-levels grade BC.
  • International Baccalaureate Diploma 30 points. GCSE English equivalent SL 5 or HL 4 and Mathematics SL 4 or HL 4.
  • Obtain a minimum of 120 UCAS tariff points in the Access to HE Diploma in Computing, Computer Science, Information Technology, IT or Engineering with 45 credits at Level 3.

EU and International entry requirements

  • If you require a Tier 4 visa to study in the UK, you must prove knowledge of the English language so that we can issue you a Certificate of Acceptance for Study (CAS). To do this, you will need an IELTS for UKVI or Trinity SELT test pass gained from a test centre approved by UK Visas and Immigration (UKVI) and on the Secure English Language Testing (SELT) list. This must have been taken and passed within two years from the date the CAS is made.

English language requirements

  • IELTS: 6.5 (min 5.5 in all areas)
  • Pearson: 59 (59 in all subscores)
  • BrunELT: 63% (min 55% in all areas)
  • TOEFL: 92 (min R18, L17, S20, W17)
  • You’ll work your way up to specialising in digital media and gaming, while gaining a solid grounding in computer science and the integral elements of a computer system.
  • This course can be studied 3 years full-time or 4 years full-time with placement, starting in September.

Year 1
Compulsory

  • CS1004 - Information Systems and Organisations
  • CS1005 - Logic and Computation
  • CS1803 - Level 1 Group Project
  • CS1805 - Data and Information Assessment
  • CS1809 - Software Design
  • CS1810 - Software Implementation Event
  • CS1811 - Fundamental Programming Assessment

Year 2
Compulsory

  • CS2001 - Level 2 Group Project
  • CS2002 - Software Development and Management
  • CS2003 - Usability Engineering
  • CS2004 - Algorithms and their Applications
  • CS2005 - Networks and Operating Systems

Year 3
Compulsory

  • CS3001 - Advanced Topics in Computer Science
  • CS3005 - Digital Media and Games
  • CS3072 - Computer Science Project

Optional

  • CS3002 - Artificial Intelligence
  • CS3003 - Software Engineering
  • CS3004 - Network Computing
  • CS3009 - Human-Computer Interaction
  • CS3100 - Software Project Management
  • CS3609 - Cybersecurity
  • UK 
  • £9,250 full-time 
  • £1,385 placement year
  • Fees quoted are per year and may be subject to an annual increase. Home undergraduate student fees are regulated and are currently capped at £9,250 per year; any changes will be subject to changes in government policy. 
  • Fees for EU applicants – For entry in 2021/22 academic year, eligible EU applicants will have the same tuition fees as UK students to support EU students during this transition period. These fees will be applied for the duration of the course. EU fees for 2022 entry are not yet confirmed.

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