Bachelor of Computer Science Majoring in Games Development

Integrated Masters with deeper specialization and research focus
Taught in English
Duration 3 Years
Mode On Campus
Level Undergraduate
Degree Bachelors Degree
Closing soon March 2027

Course Overview

Embark on a dynamic career in the digital entertainment industry with the Bachelor of Computer Science Majoring in Games Development at Swinburne University of Technology. This undergraduate degree is crafted for aspiring game designers and programmers eager to shape the future of interactive experiences. You will delve into the core principles of computer science, focusing on the specialised skills required for creating compelling video games and interactive software. By mastering essential techniques in 3D modelling, object-oriented programming, and games programming, you will build a strong foundation in this exciting and rapidly evolving field.

This full-time, on-campus program spans three years, immersing you in a hands-on learning environment. You will explore key areas such as artificial intelligence for games, database design, and software development for mobile devices, gaining practical experience through industry-linked projects. A significant feature of this degree is the opportunity for a 12-month professional placement, allowing you to apply your skills in a real-world setting. You will graduate with a comprehensive portfolio and the technical expertise to pursue roles as a games designer, programmer, or software developer within the thriving global games industry.

Course Curriculum & Details

Detailed information for serious evaluators

Program Overview

This Bachelor of Computer Science program with a specialization in Games Development provides a comprehensive foundation in computer systems, programming, and web technologies. Students will delve into object-oriented programming, networking, and 3D modeling essential for game creation. The curriculum includes a significant professional placement component, offering valuable industry experience through work in the field and academic integration within Information and Communication Technology.

1 Semester 1

Computer Systems Core
Introduction to Programming Core
Web Technology Project Core
Elective

2 Semester 2

Technology in an Indigenous Context Project Core
Object Oriented Programming Core
Networks and Switching Core
3D Modelling for Objects and Environments Major

3 Professional placement - Major (12 months)

Work Experience in Industry A Practical
Integrated Professional Placement A - Information and Communication Technology Academic
Work Experience in Industry B Practical
Integrated Professional Placement B - Information and Communication Technology Academic

4 Professional placement - Minor (6 months)

Work Experience in Industry A Practical
Integrated Professional Placement A - Information and Communication Technology Academic

Cost & Affordability

A clear picture of what this course will cost you

Program Costs

First Year Fee Tuition fee
USD 30,557.00
Second Year Fee Tuition fee
USD 30,557.00
Third Year Fee Tuition fee
USD 30,557.00
Total Program Cost Estimated total tuition
USD 91,672.00

Currency note: Program costs shown in USD based on the available tuition breakdown.

Living Costs

Accommodation
USD 641.00 - USD 1,522.00
Food & Groceries USD 6,400.00 - USD 8,000.00
Transport USD 1,061.00 - USD 1,350.00
Utilities & Bills USD 1,206.00 - USD 1,359.00
Estimated Total USD 8,667.00 - USD 9,109.00

Living cost estimates are based on Melbourne campus.

Outcomes & Employability

What happens after you graduate

94%
Graduate Employment Rate Within 6 to 12 months of graduation

Common Graduate Roles

Banking & Financial ServicesConsumer Finance & Credit ServicesData Science & AnalyticsEvent & Experiential MarketingFood Safety & Quality AssuranceInvestment Management & Asset ManagementLuxury & Wellness HospitalityMedia Planning & BuyingNutrition & DieteticsQuality Assurance & Testing

Top Employers Hiring for this course

AFL Victoria

ANZ

Mcdonalds

NAB

Telstra

Woolworths

Why Study Bachelor of Computer Science Majoring in Games Development at Swinburne University of Technology

What makes this program stand out

March 2027 Closing soon

Next intake is in March 2027

Life at Swinburne University of Technology in Australia

What daily life looks like for international students

Language

English

Primary language everywhere

Climate

Mild & Rainy

10-20°C average, pack layers

Safety (Numbeo Safety Index)

Very Safe

Exeter is one of UK's safest cities

Frequently Asked Questions

Common questions about Bachelor of Computer Science Majoring in Games Development at Swinburne University of Technology

Can I work while studying?

International students can work up to 48 hours per fortnight during term time and unlimited hours during breaks in Australia. No separate work permit is needed.

What English language score do I need for this course?

You need to demonstrate proficiency in English through tests like TOEFL, IELTS, or PTE. For example, a TOEFL overall score of 64 is required, along with specific minimum scores in listening, reading, speaking, and writing.

What jobs can I get after studying this course?

Job opportunities include digital content producer, multimedia developer, games designer, and software developer.

What will I actually study in this course?

This course focuses on software development and offers a major in Games Development. You'll learn both technical skills and creative aspects related to multimedia and internet technologies.

When can I start — what are the intake months?

You can start the Bachelor of Computer Science Majoring in Games Development in March or August. These intakes allow flexibility in planning your educational journey.
ℹ️️
ℹ️️
ℹ️️
Account
  • New student?

Search for universities & courses

ℹ️️
ℹ️️
ℹ️️
ℹ️️