Bachelor of Engineering Game Technologies

Integrated Masters with deeper specialization and research focus
Taught in English
Duration 4 Years
Mode On Campus
Level Undergraduate
Degree Bachelors Degree
Closing soon January 2027

Course Overview

Embark on a dynamic career in the ever-expanding world of interactive entertainment and digital media with the Bachelor of Engineering in Game Technologies at South-Eastern Finland University of Applied Sciences. This undergraduate degree is crafted for aspiring engineers who are passionate about the technical foundations of game development and its broader applications. You will dive deep into core concepts such as programming, 3D modelling, and game design, preparing you to innovate within the rapidly evolving landscape where game engines are increasingly used in film, simulations, and other interactive fields. This program equips you with the essential engineering skills and creative drive to shape future digital experiences.

This comprehensive Bachelor of Engineering programme is delivered on campus full-time over four years, immersing you in a hands-on learning environment. You will engage with practical training, collaborate on game projects, and develop a strong understanding of game production, testing, and quality assurance. The curriculum includes essential engineering subjects like mathematics and physics tailored for game developers, alongside specialized areas such as audio design and character design. Upon graduation, you will possess a robust portfolio and the technical acumen to pursue roles as a game developer, engineer, or specialist in various sectors leveraging cutting-edge game technologies.

Course Curriculum & Details

Detailed information for serious evaluators

Program Overview

This Bachelor of Engineering program focuses on the comprehensive development of game technologies. Students will gain foundational knowledge in game development principles and progress through practical training and production stages, culminating in a bachelor's thesis. The curriculum also incorporates complementary competencies, exploring the business aspects of game technology and cybersecurity, alongside quality assurance and marketing strategies within game production.

1 CORE COMPETENCE (175 Credits)

Basics of Game Development Compulsory
Game Development Compulsory
Game Production Compulsory
Trainee Compulsory
Junior Developer Compulsory
Developer Compulsory
Practical Training Compulsory
Bachelor’s Thesis Compulsory

2 COMPLEMENTARY COMPETENCE (65 Credits)

Game Technology and Cybersecurity as Business Drivers Compulsory
Quality and Marketing in Game Production Compulsory
Practical Training Compulsory
Optional Studies Compulsory

Cost & Affordability

A clear picture of what this course will cost you

Program Costs

First Year Fee Tuition fee
USD 12,587.00
Second Year Fee Tuition fee
USD 12,587.00
Third Year Fee Tuition fee
USD 12,587.00
Fourth Year Fee Tuition fee
USD 12,587.00
Total Program Cost Estimated total tuition
USD 50,348.00

Currency note: Program costs shown in USD based on the available tuition breakdown.

Living Costs

Food & Groceries USD 9,823.00 - USD 18,243.00
Transport USD 1,404.00 - USD 2,807.00
Utilities & Bills USD 1,404.00 - USD 2,105.00
Estimated Total USD 12,631.00 - USD 23,155.00

Living cost estimates are based on Kotka Campus.

Outcomes & Employability

What happens after you graduate

73%
Graduate Employment Rate Within 6 to 12 months of graduation

Common Graduate Roles

Blockchain & Emerging TechnologiesBroadband & Internet ServicesCloud Computing & InfrastructureCybersecurity & Network SecurityData Science & AnalyticsDevOps & Site Reliability EngineeringHardware & Semiconductor EngineeringNetworking & Internet ServicesProduct Management & UXRegulatory & Government Affairs

Top Employers Hiring for this course

Elisa

Why Study Bachelor of Engineering Game Technologies at South-Eastern Finland University of Applied Sciences

What makes this program stand out

January 2027 Closing soon

Next intake is in January 2027

Life at South-Eastern Finland University of Applied Sciences in Finland

What daily life looks like for international students

Language

English

Primary language everywhere

Climate

Mild & Rainy

10-20°C average, pack layers

Safety (Numbeo Safety Index)

Very Safe

Exeter is one of UK's safest cities

Frequently Asked Questions

Common questions about Bachelor of Engineering Game Technologies at South-Eastern Finland University of Applied Sciences

Can I work while studying?

International students can work up to 30 hours per week in Finland without a separate work permit.

What jobs can I get after studying this course?

Game Developer, 3D Artist, Systems Designer, Technical Artist, Sound Designer.

What will I actually study in this course?

The program focuses on game engines and their applications in film production and simulations. Students collaborate with industry professionals to stay updated on the evolving gaming technology landscape.

When can I start — what are the intake months?

The Bachelor of Engineering in Game Technologies offers intake sessions in January and August each year, allowing students to start their studies twice annually.
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