Bachelor of Science in Music, Media and Performance Technology

Integrated Masters with deeper specialization and research focus
Taught in English
Duration 4 Years
Mode On Campus
Level Undergraduate
Degree Bachelors Degree
Next Intake TBA

Course Overview

The Bachelor of Science in Music, Media and Performance Technology at the University of Limerick is designed for those fascinated by the intersection of digital audio, video art, and industry innovation. If you enjoy exploring the latest advancements that shape the digital arts domain and wish to merge advanced technological skills with artistic creativity, this programme is for you. You will develop your creative ideas using cutting-edge software and hardware, preparing you for a dynamic career in the evolving digital landscape. This undergraduate degree offers a unique blend of technical proficiency and artistic expression.

You will study this programme full-time on campus over four years, engaging with core subjects like media programming, digital audio and video fundamentals, and performance technology. Throughout your studies, you will gain hands-on experience with tools such as graphic design, sound synthesis, and mobile application design, alongside modules in sociology of media and human-computer interaction. The curriculum includes a significant cooperative education placement in Year 3, providing invaluable industry experience. You will graduate with a strong portfolio and the skills to pursue careers in digital arts, media production, and performance technology.

Course Curriculum & Details

Detailed information for serious evaluators

Program Overview

This Bachelor of Science program equips students with a comprehensive understanding of music, media, and performance technologies. The curriculum integrates foundational knowledge in areas such as sociology of media, graphic design, and web development with specialized skills in digital audio, video production, and interactive multimedia. Students will explore advanced topics including sound synthesis, performance technology, and virtual/augmented reality design, culminating in significant project work and industry-focused perspectives.

1 Year 1 / Semester 1

Sociology of Media
Perceptual Systems And Multimedia
Graphic Design
Media Programming 2
Introduction To Digital Media
Introduction to Web Development
Media Programming 1
Music and Computers
Technological Mathematics 1
Technological Mathematics 2

2 Year 1 / Semester 2

Sociology of Media
Perceptual Systems And Multimedia
Graphic Design
Media Programming 2
Introduction To Digital Media
Introduction to Web Development
Media Programming 1
Music and Computers
Technological Mathematics 1
Technological Mathematics 2

3 Year 2 / Semester 3

Digital Arts 1
Directed Studies
Digital Audio Fundamentals
Advanced Audio Production
Digital Video Fundamentals
Mobile Application Design
Sound Synthesis
Performance Technology 1
Digital Modelling and Animation
Human-Computer Interaction

4 Year 2 / Semester 4

Digital Arts 1
Directed Studies
Digital Audio Fundamentals
Advanced Audio Production
Digital Video Fundamentals
Mobile Application Design
Sound Synthesis
Performance Technology 1
Digital Modelling and Animation
Human-Computer Interaction

5 Year 3 / Semester 5

Cooperative Education

6 Year 3 / Semester 6

Algorithmic and Generative Composition
Digital Arts 2
Advanced Video Production
3D Modelling and Fabrication
Elective Choose 1
Project Management and Practice
Interactive Multimedia
How to Read a Film: Introduction to Film

7 Year 4 / Semester 7

Creative Coding
Multimedia Industry Perspectives
Performance Technology 2
Visual Coding
Music And Media Project 1
Music and Media Project 2
Virtual and Augmented Reality Design

8 Year 4 / Semester 8

Virtual and Augmented Reality Design

Cost & Affordability

A clear picture of what this course will cost you

Program Costs

First Year Fee Tuition fee
USD 26,585.00
Second Year Fee Tuition fee
USD 26,585.00
Third Year Fee Tuition fee
USD 26,585.00
Fourth Year Fee Tuition fee
USD 26,585.00
Total Program Cost Estimated total tuition
USD 106,343.00

Currency note: Program costs shown in USD based on the available tuition breakdown.

Living Costs

Accommodation
USD 864.00 - USD 1,080.00
Food & Groceries USD 2,807.00 - USD 4,210.00
Transport USD 562.00 - USD 1,123.00
Utilities & Bills USD 1,404.00 - USD 2,105.00
Estimated Total USD 4,773.00 - USD 7,438.00

Living cost estimates are based on Limerick campus.

Outcomes & Employability

What happens after you graduate

96%
Graduate Employment Rate Within 6 to 12 months of graduation

Common Graduate Roles

Advertising & Media SalesBlockchain & Emerging TechnologiesEnergy Storage & TechnologyHigher Education & UniversitiesMidstream Operations & Energy LogisticsMusic & Performing ArtsRefining & PetrochemicalsSatellite CommunicationsSupply Chain & ProcurementTelecom Software & Systems

Top Employers Hiring for this course

Analog Devices

ESB

Irish National Opera

Music Generation Ireland

Northern Ireland Electricity

RTE

The Irish Times

Why Study Bachelor of Science in Music, Media and Performance Technology at University of Limerick

What makes this program stand out

Very Fast Application response time

University of Limerick typically responds to applications within 1 - 2 days, giving you clarity on your options quickly.

Life at University of Limerick in Ireland

What daily life looks like for international students

Language

English

Primary language everywhere

Climate

Mild & Rainy

10-20°C average, pack layers

Safety (Numbeo Safety Index)

Very Safe

Exeter is one of UK's safest cities

Frequently Asked Questions

Common questions about Bachelor of Science in Music, Media and Performance Technology at University of Limerick

Can I work while studying?

International students can work up to 20 hours per week during term time and 40 hours during breaks. No separate work permit is needed for full-time students in a program of at least one year.

What English language score do I need for this course?

You must meet specific English language requirements. This includes scores from tests like Duolingo, TOEFL, IELTS, or PTE, with varying criteria for each test.

What jobs can I get after studying this course?

Possible career paths include Audio Engineer, Video Editor, Multimedia Artist, and Sound Designer.

What will I actually study in this course?

This programme might suit you if;

  • you are interested in the digital audio, video art and industry
  • you enjoy learning about the latest advances that inform the digital arts domain
  • you would like to combine highly technological skills with artistic and creative endeavour
  • you want to develop creative ideas with the support of the latest software and hardware tools.

When can I start — what are the intake months?

The Bachelor of Science in Music, Media and Performance Technology has an intake in September each year. Make sure to apply ahead of this deadline to secure your place.
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