University of Staffordshire United Kingdom

Computer Gameplay Design and Production with a Foundation year

Integrated Masters with deeper specialization and research focus
Taught in English
Duration 4 Years
Mode On Campus
Level Undergraduate
Degree Bachelors Degree With Integrated Foundation Year
Closing soon September 2026

Course Overview

The Computer Gameplay Design and Production with a Foundation year at the University of Staffordshire equips you to shape the future of interactive entertainment. This undergraduate degree is ideal if you are passionate about bringing imaginative game worlds to life, focusing on the core principles of games design, 3D modelling, and engine mechanics. You will explore the creative and technical processes involved in game development, from initial concept to functional prototype, preparing you for a dynamic career in the global games industry. This programme offers a comprehensive introduction to the field, laying a strong foundation for advanced study.

You will study this full-time, on-campus programme over four years, beginning with a foundation year to build essential skills in 3D modelling, games design, and scholarship. Subsequent years delve into asset creation, animation, narrative design, and mechanics prototyping, culminating in advanced modules like C++ for Game Designers and Experimental Level Design. Throughout your studies, you will engage in collaborative projects, mirroring industry practices, and undertake a significant Games Development Project in your final year. You will graduate with a Bachelors Degree with Integrated Foundation Year, ready to pursue roles in game design, production, and related creative technology fields.

Course Curriculum & Details

Detailed information for serious evaluators

Program Overview

This program provides a comprehensive foundation in computer gameplay design and production, beginning with essential introductory modules in 3D modeling, game design, and engine fundamentals. Students will progress through core areas including asset creation, animation, narrative design, and mechanics prototyping. The curriculum culminates in advanced topics such as experimental game production, collaborative development, C++ for game designers, and a significant final project, preparing graduates for professional roles in the games industry.

1 Year 0 compulsory modules

3D Modelling Foundations
Games Design Foundations
Games Engine Foundations
Introduction Into Games Scholarship
Introduction To Collaborative Enterprise

2 Year 1 compulsory modules

Introduction To Asset Creation
Introduction To Games Animation
Introduction To Games Design
Mechanics Prototyping
Narrative Design For Games

3 Year 2 compulsory modules

Experimental Games Production
Junior Collaborative Games Development
Systems Design For Games

4 Year 3 compulsory modules

C++ For Game Designers
Emergent Games Technologies
Experimental Level Design
Games Development Project
Prototyping For Technical Designers
Rapid Games Design
Senior Collaborative Games Development

Cost & Affordability

A clear picture of what this course will cost you

Program Costs

17% off
First Year Fee Tuition fee
USD 19,081.00 USD 23,093.00
Second Year Fee Tuition fee
USD 23,093.00
Third Year Fee Tuition fee
USD 23,093.00
Fourth Year Fee Tuition fee
USD 23,093.00
Total Program Cost Estimated total tuition
USD 88,362.00 USD 92,375.00

Currency note: Program costs shown in USD based on the available tuition breakdown.

Living Costs

Food & Groceries USD 2,417.00 - USD 4,028.00
Transport USD 645.00 - USD 1,289.00
Utilities & Bills USD 1,128.00 - USD 1,934.00
Estimated Total USD 4,190.00 - USD 7,251.00

Living cost estimates are based on Stoke-on-Trent campus.

Outcomes & Employability

What happens after you graduate

97%
Graduate Employment Rate Within 6 to 12 months of graduation

Common Graduate Roles

Aerospace Supply Chain & LogisticsArtificial Intelligence & Machine LearningAviation & Air TransportCloud Computing & InfrastructureData Science & AnalyticsMedia Production & EditingMusic & Performing ArtsPrivate Equity & Venture CapitalRegulatory & Government AffairsUrban Mobility & Smart Transport

Top Employers Hiring for this course

Accenture

Amazon

Amazon Web Services

BT Group

Bet365

British Broadcasting Corporation (BBC)

Capgemini

Deloitte

Why Study Computer Gameplay Design and Production with a Foundation year at University of Staffordshire

What makes this program stand out

September 2026 Closing soon

Next intake is in September 2026

Life at University of Staffordshire in United Kingdom

What daily life looks like for international students

Language

English

Primary language everywhere

Climate

Mild & Rainy

10-20°C average, pack layers

Safety (Numbeo Safety Index)

Very Safe

Exeter is one of UK's safest cities

Frequently Asked Questions

Common questions about Computer Gameplay Design and Production with a Foundation year at University of Staffordshire

Can I work while studying?

International students can work while studying, with up to 10 hours for diploma courses and 20 hours for degree courses during term time. No separate work permit is needed.

What English language score do I need for this course?

You need to meet specific English test requirements. Acceptable tests include TOEFL with a minimum overall score of 72, IELTS with a minimum overall score of 6.0, or PTE with a minimum overall score of 59.

What jobs can I get after studying this course?

Possible job titles include gameplay designer, core games designer, game developer, and game producer.

What will I actually study in this course?

This course prepares you for roles like core games designer and gameplay designer. You'll learn to script in game engines and develop experimental game concepts.

When can I start — what are the intake months?

The course has two intake months: January and September. Make sure to apply in advance to secure your spot.
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