University of Staffordshire United Kingdom

Computer Games Programming

Integrated Masters with deeper specialization and research focus
Taught in English
Duration 4 Years
Mode On Campus
Level Undergraduate
Degree Bachelors Degree
Closing soon September 2026

Course Overview

The Computer Games Programming degree at the University of Staffordshire is engineered for aspiring developers eager to craft immersive digital experiences. You will delve into the core principles of game creation, from foundational programming concepts to advanced engine development, preparing you for a dynamic career in the global games industry. This undergraduate course is ideal for those with a passion for problem-solving, creative design, and the technical intricacies of bringing virtual worlds to life. You will gain essential skills in areas such as C# scripting, graphics programming, and artificial intelligence for games.

This full-time, on-campus programme is structured over four years, offering a comprehensive journey through game development. You will engage with compulsory modules like Games Engine Foundations, C# Scripting for Games Engines, and Real-Time Rendering Framework, alongside a significant Games Development Project in your final year. Through hands-on experience with professional tools and hardware, potentially including industry-standard platforms, you will develop a robust portfolio. Graduates are prepared for roles in game programming, engine development, and technical design, equipped with practical expertise sought by leading studios.

Course Curriculum & Details

Detailed information for serious evaluators

Program Overview

This course provides a comprehensive introduction to computer games programming, covering foundational concepts and progressing to advanced topics. Students will explore games design, engine foundations, and programming fundamentals, alongside C# scripting and graphics programming. The curriculum further delves into applied mathematics, game artificial intelligence, multiplayer programming, and real-time rendering, culminating in cross-platform engine development and a significant games development project.

1 Year 0 compulsory modules

Games Design Foundations Compulsory
Games Engine Foundations Compulsory
Introduction Into Games Scholarship Compulsory
Introduction To Collaborative Enterprise Compulsory
Programming Foundations Compulsory

2 Year 1 compulsory modules

Bespoke Platform Development Compulsory
C# Scripting For Games Engines Compulsory
Computational Methods Compulsory
Introduction To Graphics Programming Compulsory
Mechanics Prototyping Compulsory
Programming Fundamentals Compulsory

3 Year 2 compulsory modules

Applied Mathematics For Games Compulsory
Game Artificial Intelligence Compulsory
Junior Collaborative Games Development Compulsory
Multiplayer Games Programming Compulsory
Real-Time Rendering Framework Compulsory

4 Year 3 compulsory modules

Cross Platform Engine Development Compulsory
Games Development Project Compulsory
Low-Level Platform Optimisation Compulsory

Cost & Affordability

A clear picture of what this course will cost you

Program Costs

17% off
First Year Fee Tuition fee
USD 19,081.00 USD 23,093.00
Second Year Fee Tuition fee
USD 23,093.00
Third Year Fee Tuition fee
USD 23,093.00
Fourth Year Fee Tuition fee
USD 23,093.00
Total Program Cost Estimated total tuition
USD 88,362.00 USD 92,375.00

Currency note: Program costs shown in USD based on the available tuition breakdown.

Living Costs

Food & Groceries USD 2,417.00 - USD 4,028.00
Transport USD 645.00 - USD 1,289.00
Utilities & Bills USD 1,128.00 - USD 1,934.00
Estimated Total USD 4,190.00 - USD 7,251.00

Living cost estimates are based on Stoke-on-Trent campus.

Outcomes & Employability

What happens after you graduate

97%
Graduate Employment Rate Within 6 to 12 months of graduation

Common Graduate Roles

Accounting & AuditingAerospace ManufacturingAlternative Aviation Fuel & SustainabilityAviation Maintenance & RepairCustomer Experience & SupportEconomic Research & PolicyFinancial Technology (Fintech)Private Security & Risk ManagementSatellite CommunicationsUrban Mobility & Smart Transport

Top Employers Hiring for this course

Accenture

Amazon

Amazon Web Services

BT Group

Bet365

Capgemini

Deloitte

EY

Why Study Computer Games Programming at University of Staffordshire

What makes this program stand out

September 2026 Closing soon

Next intake is in September 2026

Life at University of Staffordshire in United Kingdom

What daily life looks like for international students

Language

English

Primary language everywhere

Climate

Mild & Rainy

10-20°C average, pack layers

Safety (Numbeo Safety Index)

Very Safe

Exeter is one of UK's safest cities

Frequently Asked Questions

Common questions about Computer Games Programming at University of Staffordshire

Can I work while studying?

International students on degree courses can work up to 20 hours per week during term time and full-time during breaks. There is no separate work permit needed for students.

What English language score do I need for this course?

For the Computer Games Programming course, students need to meet specific English test requirements. Acceptable scores for TOEFL, IELTS, and PTE vary, including a minimum TOEFL overall score of 72 and a minimum IELTS overall score of 6.0.

What jobs can I get after studying this course?

Graduates can pursue careers as Game Developer, Software Engineer, Gameplay Programmer, Level Designer, or QA Tester.

What will I actually study in this course?

This degree program teaches aspiring programmers how to develop games using professional hardware and software. You'll gain experience across multiple platforms including consoles, PCs, and mobile devices.

When can I start — what are the intake months?

The Computer Games Programming course has intakes in January and September each year. Prospective students should apply by the appropriate deadlines for these months.
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