The BA (Hons) Game Technical Art at Birmingham City University is your gateway into the dynamic intersection of art and technology within the gaming industry. You will develop essential skills in 3D modelling, character production, rigging, and motion capture, preparing you to tackle complex technical challenges in game development. This undergraduate degree is designed for aspiring artists who possess a strong technical aptitude and a passion for creating immersive virtual worlds. You will explore areas like tool scripting, computer graphics, and procedural modelling, gaining a comprehensive understanding of the game asset pipeline.
Studied full-time on campus over three years, this course immerses you in a practical learning environment. You will engage with core modules such as Game Studio Production and Collaborative Practice, alongside specialised technical art pathways including Computer Graphics and Rigging and Motion Capture. The final year culminates in an Individual Honours Project, allowing you to showcase your advanced skills. You will graduate with a portfolio of work and the technical expertise sought after by leading game studios, ready to pursue careers as a technical artist, rigger, or technical director.