The Games Technology MSci at Coventry University is engineered for aspiring game developers who aim to transcend the role of a mere user of game engines, and instead aspire to master the programming and scientific skills required to extend commercial engines and build your own from the ground up. You will delve into advanced techniques for leveraging industry-standard engines and understand the core engineering behind digital artwork and real-time rendered animations. This course is ideal for those who want to develop their own game engine systems, including graphics renderers and physics libraries, by applying high-performance programming techniques.
You will study this comprehensive programme full-time on campus over four years, gaining hands-on experience with graphics programming, digital reality technologies, and AI for game development. The curriculum includes modules such as 'Defining Gravity: High-Performance Physics Simulation' and 'Tool Time: Understanding Commercial Game Engines', preparing you for the complexities of professional game development. You will have opportunities to develop your own games and technologies in dedicated labs, explore emerging technologies, and gain experience with console and cross-platform development, graduating with sought-after skills for the global games industry.