Master of Arts in Animation - Technical Artist

Integrated Masters with deeper specialization and research focus
Taught in English
Duration 2 Years
Mode On Campus
Level Postgraduate
Degree Masters Degree
Next Intake TBA

Course Overview

The Master of Arts in Animation - Technical Artist at De Paul University is designed for aspiring artists who wish to bridge the gap between creative vision and technical execution in the animation and game industries. You will explore the intricate demands of roles like technical directors, riggers, and technical artists, understanding how to translate artistic concepts into functional digital assets and pipelines. This postgraduate degree equips you with a comprehensive understanding of both artistic principles and the programming and scripting skills essential for modern animation production.

This full-time, on-campus MA programme is delivered over two years, immersing you in core animation principles and techniques alongside specialised areas such as 3D modeling, rigging, visual effects (VFX), and shader development. You will develop practical skills through hands-on projects, potentially including portfolio development and advanced lighting and compositing. You will graduate prepared for diverse technical roles within animation studios, game development companies, and VFX houses, armed with the specialised knowledge to troubleshoot complex production challenges and enhance artistic workflows.

Course Curriculum & Details

Detailed information for serious evaluators

Program Overview

This program focuses on the technical aspects of animation production. Students will explore the intersection of art and technology, developing skills in areas such as pipeline development, tool creation, and technical problem-solving within animation workflows. The curriculum is designed to prepare graduates for roles that bridge artistic vision with technical execution in the animation industry.

Cost & Affordability

A clear picture of what this course will cost you

Program Costs

First Year Fee Tuition fee
USD 31,456.00
Second Year Fee Tuition fee
USD 31,456.00
Total Program Cost Estimated total tuition
USD 62,912.00

Currency note: Program costs shown in USD based on the available tuition breakdown.

Living Costs

Accommodation
USD 1,430.00 - USD 1,788.00
Food & Groceries USD 3,600.00 - USD 5,400.00
Transport USD 840.00 - USD 1,440.00
Utilities & Bills USD 1,200.00 - USD 2,040.00
Estimated Total USD 5,640.00 - USD 8,880.00

Living cost estimates are based on Lincoln Park Campus.

Outcomes & Employability

What happens after you graduate

91%
Graduate Employment Rate Within 6 to 12 months of graduation

Common Graduate Roles

Brokerage & Trading & SecuritiesCloud Computing & InfrastructureConsumer Finance & Credit ServicesEdTech & E-LearningFinancial Technology (Fintech)Quality Assurance & TestingRegulatory & Government AffairsSecondary & High School EducationVocational & Technical TrainingWealth Management & Financial Advisory

Top Employers Hiring for this course

Accenture

CDW

Chicago Public Schools

Google

Microsoft

Why Study Master of Arts in Animation - Technical Artist at De Paul University

What makes this program stand out

Top 20 in UK For Computer Science

Exeter's Computer Science department consistently ranks among the top 20 in the UK for both teaching quality and research output.

Fast Offers Quick turnaround

Exeter typically responds to applications within 2-3 weeks, giving you clarity on your options quickly.

Flexible Intakes September start

Primary intake in September with January start available for some pathways through the INTO foundation program.

Accredited Industry recognized

Accredited by BCS, The Chartered Institute for IT, meeting requirements for Chartered IT Professional (CITP) status.

Life at De Paul University in null

What daily life looks like for international students

Language

English

Primary language everywhere

Climate

Mild & Rainy

10-20°C average, pack layers

Safety (Numbeo Safety Index)

Very Safe

Exeter is one of UK's safest cities

Frequently Asked Questions

Common questions about Master of Arts in Animation - Technical Artist at De Paul University

Can I work while studying?

International students can work up to 20 hours per week during term time and full-time during breaks. No separate work permit is required for on-campus jobs.

What English language score do I need for this course?

For English test requirements, the minimum scores for Duolingo are overall 115, and for TOEFL, an overall score of 80 is needed. Check specific sections for additional score requirements across different tests.

What jobs can I get after studying this course?

Potential job titles include Technical Artist, Rigger, Motion Capture Artist, Technical Director, and Animator.

What will I actually study in this course?

The Technical Artist Concentration prepares students for a range of technical roles, from the complex jobs of riggers, next generation modelers and motion capture artists to the hybrid specialization of the Technical Artist. A game industry Technical Artist is an art department member who serves as a bridge between art and engineering. The TA needs to understand the language of both fields and act as a translator between the areas. In the film and television CGI animation and VFX industries

When can I start — what are the intake months?

The Master of Arts in Animation - Technical Artist program has an intake month in September. Make sure to prepare your application in advance to meet the deadlines.
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